Saturday, June 13, 2009

CHOOSING TOP MAFIA

Mastermind – Choose a member with many jobs completed to promote to Mastermind to get more experience points from doing jobs. Your Mastermind gains a small chance of gaining 50% more experience when performing jobs.

Wheelman – Choose a member with the Fearless character type and a high level to promote to Wheelman to get a reduced energy cost for jobs. Your Wheelman gains a small chance to perform jobs for no energy.

Button Man – Choose a member with the Maniac character type and a high level to promote to Button Man to get an Attack bonus. Your Button Man gains a small chance to always win fights they initiate.

Bodyguard – Choose a member with many fights won to promote to Bodyguard to get a Defense bonus. Your Bodyguard gains a small chance to always win fights when they are attacked.

Safecracker – Choose a member with many successful heists to promote to Safecracker to get more money from fighting and robbing. Your Safecracker gains a small chance to gain double the money when fighting or robbing.

Bagman – Choose a member with the Mogul character type and a high level to promote to Bagman to get more money from jobs. Your Bagman gains a small chance to gain double the money when performing jobs.

How To Read Your Stat

Stats (JUST AN EXAMPLE)

Jobs Completed 5894
Jobs Mastered

Fights Won 7851
Fights Lost 1147
Death 45
Mobsters Whacked 95
Hitlist Kills 102
Successful Heists 245
Times Robbed 112

The Jobs completed is self explainitory. If this number is a lot higher than yours and the person whos stats your comparing yourself too is at the same level as you are then they are going back over jobs. They are also a lot stronger than you.



Fights won and fights lost. The ratio between these figures tell you how strong a player is as well as how often they fight. You can use your own stats as a baseline. It's a good bet that if a person has a negitive ratio (more losses than wins.) they don't have a very high attack/defence level.



Deaths... the most meaningless figure on the board but if the person has a VERY high number it's probubly because they live thier mafia wars life on the hit lists... lol



Mobsters whacked.... The number of people you take out during the course of a fight. A low number indicates a player that stays off of the fight page, while a high one is a sure sign that the person goes out of their way to get the knock out blow in.



Hitlist kills... I usually igmore this one. I take a hit if the money offered makes the hit worth it... (nothing under 800,000) A high figure here means that the player is ignoring most of the game and that you can count on them retalliating against you if you do anything to them.

successful heists.. A high number here means that you have a professional thief on your hands. The player keeps his or her health below 20 and seeks out any easy targets they can find. (usually 50 to 100 levels below them.

Times robbed... if this is VERY low then the player is taking the gutless pansy route and has no property to speak of. if it's very high then they most likely leveled up quickly, baught property before they could defend it and keep repairing it.

Godfather's Crate Items

Common Items
Armed Guards .................8 Attack 25 Defense
Bloody Chainsaw ..............18 Attack 16 Defense
Bloody Horse Head ............18 Attack 16 Defense
Car Bomb .....................18 Attack 16 Defense
Cattle Prod ..................18 Attack 16 Defense
Chainsaw .....................18 Attack 12 Defense
Gas Mask .....................8 Attack 20 Defense
Gold 9mm Gun .................15 Attack 10 Defense
Gold-Plated Magnum ...........18 Attack 16 Defense
Mac-10 .......................7 Attack 5 Defense
Magnum .......................8 Attack 5 Defense
Piano Wire ...................10 Attack 5 Defense
Silenced Pistol ..............18 Attack 16 Defense
Uncommon Items AK-47 ........................22 Attack 21 Defense
Combat Knife ................ 22 Attack 21 Defense
Desert Eagle ................ 22 Attack 21 Defense
Flamethrower ................ 22 Attack 21 Defense
Light Anti Tank Weapon ...... 22 Attack 21 Defense
Propane Bomb ................ 22 Attack 21 Defense
Sniper Rifle ................ 22 Attack 21 Defense


Rare Items
Gold Mac-10 ................. 30 Attack 30 Defense
Gold MP5 .....................30 Attack 30 Defense


Godfather's Toolbox

Common Items
Axe ..........................21 Attack 9 Defense
Hammer .......................20 Attack 10 Defense
Hedge Clippers .............. 24 Attack 6 Defense
Knee Capper ..................16 Attack 14 Defense
Uncommon Items Nail Gun .................... 28 Attack 12 Defense
Reciprocating Saw ............26 Attack 14 Defense
Rare Items Power Cutter ................ 35 Attack 15 Defense

TIPS FOR BEGINNER

Don't fight early on in the game. Just do jobs and build yourself up.

ONLY BUY MIKE'S.

Each time you level up, put 1 pt in Atk, 1 pt in Def and the rest in Energy. you will always need more Energy.

Search Tagged for people with Mafia Wars as their name or keyword on the profile and add them. This will build up your ability to buy Mike's and get lots of cash rolling in.

when you buy Abandoned Lots, buy them 5 at a time or you'll get hit with a price increase. it's ok to have a few extra laying around for a new Mike's now and then.

if someone attacks you, don't worry about it. keeping your attack and your defense up at the same value will help.

Only buy enough weak weapons/armor/vehicles for job requirements.

Chainguns, Towncars and Body Armor are all you need to stock up on. the rule is... when you fight (or if someone attacks you) each person in your Mafia will get one of each item. when you read your attack results you'll see the strongest items you have listed first in decending order. if you have items showing up that are weaker than Chainguns, Towncars or Body Armor, buy a few more of those when you have the extra dough.

Eventually you'll have so much attack and defense that people will smack off of you like a wall, giving you money and xp to the point they will leave you alone.

make sure you finish the jobs of 1 level at a time. don't bounce around unless the job needs a special loot item to complete it. doing this makes sure you don't miss mastering up and getting special loot.

but definitely build up your friend's list. the bigger your Mafia number... the less likely someone is going to attack you... the more likely you'll have so much cash rolling in you won't have to worry about buying Towncars, Chainguns and Body Armor.

MAFIA WARS SHOPPING LIST

MAFIA WARS SHOPPING LIST (where to locate = (...)


- LOOTED ITEMS REQUIRED TO COMPLETE JOBS

Here's a list of the number of limited loot items you need and where you need them:
(parenthesis shows where to get them)



Concealable Cameras: Total of 29 needed on Hitman levels to get blackmail photos (Enforcer)

Blackmail photos: Total of 35 needed on Consigliere levels (Hitman)
Blackmail photos: Total of 184 needed on Boss levels for "Buy off Fed Agent" (Hitman)
Blackmail photos: Total of 184 needed on Boss levels for "Blackmail DA" (Hitman)

Untraceable Cell phones: Total of 25 needed on Capo levels for "Flip A Snitch" (Enforcer)
Untraceable Cell phones: Total of 62 needed on Capo levels for "Dodge FBI trail" (Enforcer)
Untraceable Cell phones: Total of 35 needed on Consig levels for "Ransom kids" (Enforcer)
Untraceable Cell phones: Total of 184 needed on Underboss levels for "Order a hit" (Enforcer)

Illegal Transaction Records: Total of 52 needed on Consig levels for "Fix the big game" (Capo)
Illegal Transaction Records: Total of 184 needed on Underboss levels for "Extort Corrupt Judge" (Capo)
Illegal Transaction Records: Total of 79 needed on Underboss levels for "Embezzle Funds" (Capo)
Illegal Transaction Records: Total of 109 needed on Boss levels for "Shake Down" (Capo)

Computer Set Up: Total of 79 needed on Underboss levels for "Embezzle funds" (Enforcer)
Computer Set Up: Total of 184 needed on Underboss levels for "Take over ID theft" (Enforcer)

TOTALS NEEDED:
Concealable cameras: 29 (energy needed: 609 minimum)
Computer Set ups: 263 (energy needed: 5,523 minimum)
Untraceable cell phones: 306 (energy needed: 6,426 minimum)
Blackmail photos: 403 (energy needed: 9,672)
Illegal Transaction records: 424 (energy needed: 11,024 minimum)

{Re-posted info from Martin F. - Thanks!}